All Madden 21 coins participant here

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At the moment, we cannot possibly strike a balance in between the blocking and shedding. On higher difficulties, this is a huge problem. All Madden 21 coins participant here, and can tell you I STILL haven't found the sweet spot with the blocking sliders to ensure it is realistic.

At the moment, we cannot possibly strike a balance in between the blocking and shedding. On higher difficulties, this is a huge problem. All Madden 21 coins participant here, and can tell you I STILL haven't found the sweet spot with the blocking sliders to ensure it is realistic.

That is 6 full played seasons value of analyzing mind you. Additionally, it makes obtaining tackles with linemen very demanding considering the only tackles you get are supporting the line if something.

This brings up a different matter, we want MORE SLIDERS. That and as a DE or DT, we need the option to disengage from a blocker and pursue the ball carrier instead of merely making pass motions and shedding for the run.

That I ought to be able to eliminate the cube and play as a linebacker when I want. As it is at this time, once you get blocked you're pressured into those shedding animations instead of being able to get them off openly.

For example, if I sense the toss, I want to just back off right off which is not realistic. I should be able to boil the cube, create the read, then have the ability to disengage that block should it see it coming without a drop. At that point, it should be determined by the oline making the drama.

This is exactly what makes backs and oline blocking so excellent. The dline is far too dependent on pressure and sheds moves, instead of buy Mut 21 coins someone reading a play and getting off a cube when they see it coming.

It is just really bad coding. We should have as much fun playing with a Dlinemen as any other position but sadly that is not the case.